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Post by Stoora on Sept 23, 2013 13:23:01 GMT -5
*I thought I would post a overall decent build for some of the new players to mess around with*
Cleric 21, Fighter 12, Weapon Master 7
Race: Human
Alignment: Any
Base Attributes:
Str 16 (25) Dex 13 Con 12 Int 13 Wis 14 (19) Cha 8
Clerical Domains: Healing and War
Skills: Max Discipline, Spellcraft, Concentration. Put 4 ranks in Intimidate as soon as possible and then forget about it. Do what you like with the spare
Level Breakdown:
1 - Cleric - Power Attack, Cleave 2 - Fighter - Weapon Focus: Scimitar 3 - Cleric - Dodge 4 - Cleric - Wisdom (Wisdom 15) 5 - Cleric 6 - Cleric - Mobility 7 - Fighter - Expertise 8 - Cleric - Wisdom (Wisdom 16) 9 - Cleric - Spring Attack 10 - Cleric 11 - Cleric 12 - Fighter - Whirlwind Attack - Wisdom (Wisdom 17) 13 - Cleric 14 - Cleric 15 - Cleric - Improved Critical (Scimitar) 16 - Fighter - Weapon Specialization: Scimitar - Wisdom (Wisdom 18 17 - Cleric 18 - Cleric - Great Cleave 19 - Cleric 20 - Cleric - Wisdom (Wisdom 19) 21 - Fighter - Great Strength I (Strength 17) 22 - Fighter - Epic Weapon Focus: Scimitar 23 - Cleric 24 - Fighter - Great Strength II - Strength (Strength 19) 25 - Fighter - Epic Weapon Specialization: Scimitar 26 - Weapon Master 27 - Weapon Master - Great Strength III (Strength 20) 28 - Weapon Master - Strength (Strength 21) 29 - Weapon Master 30 - Fighter - Great Strength IV (Strength 22) 31 - Weapon Master 32 - Weapon Master - Strength (Strength 23) 33 - Fighter - Knockdown, Improved Knockdown 34 - Weapon Master 35 - Fighter 36 - Cleric - Overwhelming Critical (Scimitar) - Strength (Strength 24) 27 - Cleric 38 - Cleric 39 - Cleric - Epic Spell: Greater Ruin 40 - Fighter - Devestating Critical (Scimitar) - Strength (Strength 25)
Final Level Totals - Cleric 21, Fighter 12, Weapon Master 7
Naked AB +33/+28/+23/+18 AB with non-magical Scimitar +37/+32/+27/+22 Naked Saves: Fort: +25 Ref: +17 Will: +25
By Stoora
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Post by Stoora on Sept 23, 2013 13:23:31 GMT -5
Several Players have asked me to post some of my builds. To be honest you need to experiment and play with the feats and try different choices. But if you want a decent overall basic Fighter type class, this is a Classic...
Fighter: 8 Champion of Torm: 10 Weapon Master: 22
Starting Stats Str: 15 Dex: 15 Con: 14 Int: 14 Wis: 10 Cha: 8
Final Stats Str: 26 Dex: 15 Con: 18 Int: 14 Wis: 10 Cha: 8
1 Fighter Discipline 4, Heal 4, Intimidate 2 (cc), Tumble 2 (cc), Appraise 2 (cc) Power Attack, Cleave, Exotic Weapon Proficiency 2 Fighter Discipline 1, Heal 1, Lore 1, Save 2 Weapon Focus (Kukri) 3 Fighter Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Intimidate 1 (cc) Dodge 4 Fighter Discipline 1, Heal 1, Lore 1, Save 2 Weapon Specialisation (Kukri) Strength 5 Fighter Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Intimidate 1 (cc) 6 Fighter Discipline 1, Heal 1, Lore 1, Save 2 Ambidexterity, Two Weapon Fighting 7 Fighter Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 8 Champion of Torm Discipline 1, Heal 1, Lore 1, Save 2 Strength 9 Champion of Torm Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Mobility, Spring Attack 10 Champion of Torm Discipline 1, Heal 1, Lore 1, Save 2 11 Champion of Torm Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Expertise 12 Champion of Torm Discipline 1, Heal 1, Lore 1, Save 2 Whirlwind Attack Strength 13 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Weapon of Choice (Kukri) 14 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 15 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Improved Critical (Kukri) 16 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Strength 17 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 18 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Improved Two Weapon Fighting 19 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 20 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Strength 21 Champion of Torm Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Great Strength I, Epic Weapon Focus (Kukri) 22 Fighter Discipline 1, Heal 1, Lore 1, Save 2 Epic Weapon Specialisation (Kukri) 23 Champion of Torm Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 24 Champion of Torm Discipline 1, Heal 1, Lore 1, Save 2 Great Strength II, Great Cleave Strength 25 Champion of Torm Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 26 Champion of Torm Discipline 1, Heal 1, Lore 1, Save 2 Overwhelming Critical (Kukri) 27 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Great Strength III 28 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Strength 29 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 30 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Devastating Critical (Kukri) 31 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Epic Prowess * 32 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Strength 33 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Toughness * 34 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Armour Skin * 35 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) 36 Weapon Master Discipline 1, Heal 1, Lore 1, Save 2 Great Constitution I * Constitution 37 Weapon Master Discipline 1, Heal 1, Lore 1, Tumble 1 (cc), Appraise 1 (cc) Epic Toughness I * 38 Weapon Master Discipline 1, Heal 1, Lore 3 39 Weapon Master Discipline 1, Heal 1, Lore 1, Appraise 1 (cc) Great Constitution II * 40 Weapon Master Discipline 1, Heal 1, Lore 3 Epic Toughness II * Constitution
* are optional
** you can also change the weapon or some of the minor feats to fit your overall choice
By player Avengingangel36
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Post by Stoora on Sept 23, 2013 13:24:13 GMT -5
The Two-Fisted Weaponmaster (Katana)
Classes: Fighter 10/WM 28/Rogue 2
Race: Human
Alignment: Any
Str 16/32 Dex 15 Con 14 Int 14 Wis 8 Cha 8
1 - Ftr 1 Dodge, Wpn Prof: Exotic, *Wpn Focus:Katana 2 - Ftr 2 *Power Attack 3 - Ftr 3 Expertise 4 - Ftr 4 *Ambidexterity 5 - Ftr 5 6 - Ftr 6 Mobility, *Two Wpn Fighting 7 - Ftr 7 8 - Ftr 8 *Spring Attack 9 - Ftr 9 Imp. Two Wpn Fighting 10 - Ftr 10 *Whirlwind Attack 11 - WM 1 Wpn of Choice: Katana 12 - WM 2 Imp. Crit: Katana 13 - WM 3 14 - WM 4 15 - WM 5 *Cleave 16 - WM 6 17 - WM 7 18 - WM 8 *Great Cleave 19 - WM 9 20 - WM 10
21 - Rogue 1 Toughness 22 - WM 11 23 - WM 12 24 - WM 13 Great Str I, *Overwhelming Crits 25 - WM 14 26 - WM 15 27 - WM 16 Great Str II, *EWF: Katana 28 - WM 17 29 - WM 18 30 - WM 19 Great Str III, *Devastating Crits 31 - WM 20 32 - WM 21 33 - WM 22 Great Str IV, *Your Feat of Choice 34 - WM 23 35 - WM 24 36 - WM 25 Great Str V, *Armor Skin 37 - WM 26 38 - WM 27 39 - WM 28 Great Str VI, *Epic Toughness I (Maximize Discipline) 40 - Rogue 2 (Maximize: UMD, Tumble, Open Lock + choice)
{Pump all into Str....but you an also play around with some minor feats and skills}
I think I wrote it all down correctly..if not I think you will get the general idea....
By player Avengingangel36
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Post by Stoora on Sept 23, 2013 13:24:47 GMT -5
(Fighter 10/Rogue 5/Weapon Master 25)
Race: Human Alignment: Any
Starting (ending) Stats:
STR: 17 (32) DEX: 13 CON: 12 WIS: 10 INT: 14 CHA: 8
Leveling:
01: Fighter 1, Weapon Prof Exotic, Weapon Focus (Bastard word), Dodge 02: Fighter 2, Mobility 03: Fighter 3, Expertise 04: Fighter 4, Spring Attack, STR +1 (STR=18) 05: Fighter 5 06: Fighter 6, Whirlwind Attack, Weapon Specialization (Bastard Sword) 07: Rogue 1 08: Weapon Master 1, Weapon of Choice (Bastard Sword), STR +1 (STR=19) 09: Weapon Master 2, Improved Critical (Bastard Sword) 10: Weapon Master 3 11: Weapon Master 4 12: Weapon Master 5, Knockdown, STR +1 (STR=20) 13: Weapon Master 6 14: Weapon Master 7 15: Fighter 7, Improved Knockdown 16: Weapon Master 8, STR +1 (STR=21) 17: Rogue 2 18: Weapon Master 9, Toughness 19: Weapon Master 10 20: Fighter 8, Blind Fight, STR +1 (STR=22) 21: Fighter 9, Epic Prowess 22: Weapon Master 11 23: Weapon Master 12 24: Weapon Master 13, Epic Weapon Focus (Bastard Sword), Great Str I, STR +1 (STR=24) 25: Fighter 10, Epic Weapon Specialization (Bastard Sword) 26: Weapon Master 14 27: Rogue 3, Armor Skin 28: Weapon Master 15, STR +1 (STR=25) 29: Weapon Master 16, Epic Toughness I 30: Weapon Master 17, Great Str II (STR=26) 31: Weapon Master 18 32: Rogue 4, STR +1 (STR=27) 33: Weapon Master 19, Great Str III, Epic Toughness II (STR=28) 34: Weapon Master 20 35: Weapon Master 21 36: Weapon Master 22, Great Str IV, Epic Toughness III, STR +1 (STR=30) 37: Rogue 5 38: Weapon Master 23 39: Weapon Master 24, Great Str V (STR=31) 40: Weapon Master 25, Epic Toughness IV, STR +1 (STR=32)
By Taladu
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Post by Stoora on Sept 23, 2013 13:25:18 GMT -5
Race: Human Class: 29 Paladin/1 Sorceror/10 RDD
Starting Stats Str 18 Dex 10 Con 8 Wis 14 Int 11 Cha 11 Final Stats Str 42 Dex 10 Con 10 Wis 14 Int 13 Cha 13
Lvl Progression 1-28 Paladin, +7 Str, Feats Taken: Power Attack, Cleave, Knockdown, Great Cleave, Weapon Focus: Scimitar or Rapier, Improved Critical: Scimitar or Rapier, Blind Fight, Toughness, Overwhelming Critical, Devestating Critical, Great Strength 1-3 29 Sorceror 30-39 Red Dragon Disciple, +2 Str, Feats Taken: Great Strength 5,6, Epic Weapon Focus: Scimitar or Rapier or Imp Knockdown. 40 Paladin +1 Str, Epic Prowess
Skills: Tumble: 20 Discipline: 43 Taunt: 43 Bunch of other skills.* here is another build to mess around with..
By player Avengingangel36
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Post by Stoora on Sept 23, 2013 13:25:50 GMT -5
*heres another build..as per request...change it up as you see fit...
Half-Elven (11 Fighter, 27 AA, 2 Bard)
STR: 12 DEX: 14 (32) CON: 16 WIS: 8 INT: 14 CHA: 12
01: Fighter(1): Luck of Heros, Weapon Focus: Longbow 02: Fighter(2): Point Blank Shot 03: Fighter(3): Toughness 04: Fighter(4): DEX+1, Weapon Specialization: Longbow, (DEX=15) 05: Fighter(5) 06: Fighter(6): Called Shot, Rapid Shot 07: Fighter(7) 08: Fighter(8): DEX+1, Knockdown, (DEX=16) 09: Bard(1): Lingering Song 10: Arcane Archer(1) 11: Arcane Archer(2) 12: Arcane Archer(3): DEX+1, Improved Critical: Longbow, (DEX=17) 13: Arcane Archer(4) 14: Arcane Archer(5) 15: Arcane Archer(6): Blind Fight 16: Arcane Archer(7): DEX+1, (DEX=18) 17: Arcane Archer(8) 18: Arcane Archer(9): Improved Knockdown 19: Arcane Archer(10) 20: Fighter(9): DEX+1, (DEX=19) 21: Arcane Archer(11): Great Dexterity I, (DEX=20) 22: Bard(2) 23: Arcane Archer(12) 24: Arcane Archer(13): DEX+1, Great Dexterity II, (DEX=22) 25: Arcane Archer(14): Epic Weapon Focus: Longbow 26: Arcane Archer(15) 27: Fighter(10): Great Dexterity III, Epic Weapon Specialization: Longbow, (DEX=23) 28: Arcane Archer(16): DEX+1, (DEX=24) 29: Arcane Archer(17) 30: Arcane Archer(18): Great Dexterity IV, Epic Prowess, (DEX=25) 31: Arcane Archer(19) 32: Arcane Archer(20): DEX+1, (DEX=26) 33: Arcane Archer(21): Great Dexterity V, (DEX=27) 34: Arcane Archer(22): Great Dexterity VI, (DEX=28) 35: Arcane Archer(23) 36: Arcane Archer(24): DEX+1, Great Dexterity VII, (DEX=30) 37: Arcane Archer(25) 38: Arcane Archer(26): Great Dexterity VIII, (DEX=31) 39: Arcane Archer(27): Armor Skin* (could be replaced with Epic Will) 40: Bard(3): DEX+1, (DEX=32)
Hitpoints: 494 Skillpoints: 232 Saving Throws (Fortitude/Will/Reflex): 27/18/34 Saving Throw bonuses: Spells: +9, Mind Effects: +2 BAB: 29 AB (max, naked): 31 (melee), 58 (ranged) AC (naked/mundane armor/shield only): 31/34
Skills: Discipline 43(44) Lore 12(17) Perform 8(9) Spellcraft 43(45) Taunt 43(44) Tumble 40(51) UMD 43(44)
** seems only two people posting a build? I know I have smart players post your thoughts or ideas....
By Stoora - My 1st build when I started playing NWN online
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Post by Stoora on Sept 23, 2013 13:26:34 GMT -5
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Post by Stoora on Sept 23, 2013 13:27:01 GMT -5
Playable Levels: 1-40 PvM, untested PvP
Alignment: Any
Elf
Abilities: STR 10 DEX 20 (32) CON 12 WIS 8 INT 14 CHA 8
1 Rogue1 - Point Blank Shot 2 Rogue2 3 Rogue3 - Rapid Shot 4 Rogue4 - DEX +1 (21) 5 Rogue5 6 Rogue6 - Weapon Focus: Longbow 7 Rogue7 8 Rogue8 - DEX +1 (22) 9 Wizard1 - Called Shot 10 Arcane Archer1 11 Arcane Archer2 12 Arcane Archer3 - DEX +1 (23), Improved Critical: Longbow 13 Arcane Archer4 14 Arcane Archer5 15 Arcane Archer6 - Blind-Fight 16 Arcane Archer7 - DEX +1 (24) 17 Arcane Archer8 18 Arcane Archer9 - Toughness 19 Arcane Archer10 20 Wizard2 - DEX +1 (25) 21 Rogue9 - Epic Weapon Focus: Longbow, 22 Rogue10 - Improved Evasion 23 Rogue11 24 Rogue12 - DEX +1 (26) Weapon Prowess, 25 Rogue13 - Defensive Roll 26 Rogue14 27 Rogue15 - Epic Dodge 28 Arcane Archer11 - DEX +1 (27) 29 Arcane Archer12 30 Rogue16 - Improved Sneak Attack I, Improved Sneak Attack II 31 Arcane Archer13 32 Arcane Archer14 - DEX +1 (28), Great Dexterity I (29) 33 Rogue17 - Improved Sneak Attack III 34 Arcane Archer15 35 Arcane Archer16 36 Rogue18 - DEX +1 (30), Improved Sneak Attack IV 37 Arcane Archer17 38 Arcane Archer18 - Great Dexterity II (31) 39 Rogue19 - Improved Sneak Attack V, Improved Sneak Attack VI 40 Arcane Archer19 - DEX +1 (32)
Skills: 327 Set Trap: 42 (53) Open Lock: 42 (53) Disable Trap: 42 (45) Hide: 42 (53) Move Silently: 42 (53) Spellcraft: 23 (25) Tumble: 40 (51) UMD: 40 (51) Heal: 14 (13)
I've got so many skills I don't even know what to place them on, if someone can advice me on a better distribution I will be thankful.
Saving Throws: Fortitude: 20 (+5 vs. spells) Reflex: 34 (+5 vs. spells) Will: 17 (+5 vs. spells)
HP: 354 AC: 29 (10 base +11 DEX +8 Tumble) BAB: 27 AB: +52/+47/+42/+37 Damage: 1d8+10 Critical 19-20/X3, sneak attack 16d6(Potential Damage: 26-114)
His HP is low, and AC isn't that high either (although he's got Uncanny), I suspect this guy works best at a medium magical environment, where he can get items to increase damage but not too high AC items (on my enemies) to mantain his AB high. A party would be great, having a melee IKDer at best.
I think his only good buff would be True Strike... only 3 level 1 slots. Having the special AA arrows and being a Wizard with UMD and all, he might be able to beat those sneak immune enemies, although sure they'll be hard. I suggest lots of Invisibility scrolls, if you can get them
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morvis13
New Member
A naturally occuring source of paranoia.
Posts: 7
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Post by morvis13 on Oct 6, 2013 21:19:37 GMT -5
Pretty standard buid for you :
Race: Elf Alignment: Any (Go with a neutral.)
Starting Stats: STR 10 DEX 20(34) – All points to DEX CON 12 INT 14 WIS 8 CHA 8
Level 1 - Fighter 1: Weapon Finesse, Weapon Focus: Rapier, Discipline 4 Ranks Level 2 - Fighter 2: Expertise Level 3 – Fighter 3: Dodge Level 4 – Fighter 4: Mobility Level 5 – Fighter 5: Level 6 – Fighter 6: Spring Attack, Whirlwind Attack, Intimidate 4 Ranks Level 7 – Weapon Master 1: Weapon of Choice: Rapier Level 8 – Weapon Master 2: Level 9 – Weapon Master 3: Improved Critical (Rapier) Level 10 – Weapon Master 4: Level 11 – Weapon Master 5: Level 12 – Weapon Master 6: Toughness* (Max HP is 23 for this level.) Level 13 – Weapon Master 7: Level 14 – Weapon Master 8: Level 15 – Weapon Master 9: Blindfight* Level 16 – Weapon Master 10: Level 17 – Fighter 7: Level 18 – Fighter 8: Weapon Specialization (Rapier), Knockdown* Level 19 – Fighter 9: Level 20 – Fighter 10: Improved Knockdown* Level 21 – Weapon Master 11: Great Dexterity I Level 22 – Rogue 1: Level 23 – Weapon Master 12: Level 24 – Weapon Master 13: Great Dexterity II, Epic Weapon Focus (Rapier) Level 25 – Rogue 2: Level 26 – Rogue 3: Level 27 – Rogue 4: Great Dexterity III Level 28 – Rogue 5: Level 29 – Weapon Master 14: Level 30 – Rogue 6: Great Dexterity IV Level 31 – Rogue 7: Level 32 – Rogue 8: Level 33 – Fighter 11: Epic Weapon Specialization (Rapier) Level 34 – Rogue 9: Level 35 – Rogue 10: Improved Evasion Level 36 – Rogue 11: Armor Skin Level 37 – Rogue 12: Level 38 – Weapon Master 15: Level 39 – Rogue 13: Defensive Roll, Epic Dodge, Tumble 40 Level 40 – Weapon Master 16: Epic Prowess, Discipline 43
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morvis13
New Member
A naturally occuring source of paranoia.
Posts: 7
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Post by morvis13 on Oct 25, 2013 18:29:50 GMT -5
Overview Sorcerer: 38 Paladin: 1 Monk: 1
Race: Human Alignment: Lawful Good
Starting Stats Str: 12 Dex: 12 Con: 14 Int: 14 Wis: 8 Cha: 16
Final Stats Str: 12 Dex: 12 Con: 14 Int: 14 Wis: 8 Cha: 30
Skills Concentration: 43 Discipline: 43 Heal: 3 Lore: 43 Spellcarft: 42 Tumble: 43
Level 0: All cantrips Level 1: Mage Armor, Magic Missile, Protection from Alignment, Shield, Ray of Enfeeblement Level 2: Eagle's Splendor, Bull's Strength, Endurance, Death Armor, Melf's Acid Arrow Level 3: Haste, Vampiric Touch, Negative Energy Burst, Flame Arrow Level 4: Improved Invisibility, Ice Storm, Elemental Shield, Minor Globe of Invulnerability Level 5: Mestil's Acid Sheath, Energy Buffer, Firebrand, Lesser Mind Blank Level 6: Bigby's Forceful Hand, Isaac's Greater Missile Storm, True Seeing Level 7: Shadowshield, Spell Mantle, Bigby's Grasping Hand Level 8: Horrid Wilting, Greater Sanctuary, Sunburst Level 9: Mordenkainen's Disjunction, Bigby's Crushing Hand, Wail of the Banshee Character Advancement History
Following is the path of the Exalted Sorcerer during the first forty levels of her life.
Character Level Class Skill Increases Feat Selection Attribute Increase 1 Sorcerer Concentration 4, Lore 4, Spellcraft 4, Save 8 Extend Spell, Expertise 2 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 10 3 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 12 Improved Expertise 4 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 14 Charisma 5 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 16 6 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 18 Empower Spell 7 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 20 8 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 22 Charisma 9 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 24 Spell Focus: Necromancy 10 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 26 11 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 28 12 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 30 Greater Spell Focus: Necromancy Charisma 13 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 32 14 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 34 15 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 36 Maximize Spell 16 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 38 Charisma 17 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 40 18 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 42 Still Spell 19 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 44 20 Paladin Concentration 1, Discipline 23, Lore 1, Save 24 Charisma 21 Sorcerer Concentration 1, Lore 1, Spellcraft 2, Save 25 Combat Casting 22 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 27 23 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 29 24 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 31 Epic Skill Focus: Discipline, Automatic Still Spell 1 Charisma 25 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 33 26 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 35 27 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 37 Automatic Still Spell 2, Automatic Still Spell 3 28 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 39 Charisma 29 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 41 30 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 43 Great Charisma 1, Epic Spell Focus: Necromancy 31 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 45 32 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 47 Charisma 33 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 49 Great Charisma 2, Epic Spell: Epic Warding 34 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 51 35 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 53 36 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 55 Great Charisma 3, Epic Spell: Epic Mage Armor Charisma 37 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 57 38 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 59 39 Sorcerer Concentration 1, Lore 1, Spellcraft 1, Save 61 Great Charisma 4, Improved Combat Casting 40 Monk Concentration 1, Discipline 38, Heal 3, Lore 1, Tumble 43 Charisma
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morvis13
New Member
A naturally occuring source of paranoia.
Posts: 7
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Post by morvis13 on Jan 19, 2014 22:40:03 GMT -5
(22 bg, 10 rdd, 8 bard)
progress; 6 bard, 3 rdd, 10 bg, 1 rdd ..... then epic... 5 rdd, 12 bg, 2 bard, 1 rdd
STR 18 +2 (10,8rdd,2feat,12gear= 21 DEX 10 (4gear = 2 CON 8 -2 (2rdd, 12 = 5 INT 14 (2rdd = 40 tumble,43discipline,43 spot,43spellcraft,5 perform, some spare points in heal WIS 8 -2 (6gear = 1 CHAR 14 +2 (2rdd,12 = 10
!! 5 hide at level 5 !!
!! 8 lore at level 5 !!
!! 5 perform at level 5 (to make 15 final with cha modifier) !!
!! 21 disc and 21 spot at level 20 RDD !!!!!!!
pre epic feats; power attack cleave blind fight exotic weapon proficiency weapon focus scythe improved critical scythe divine shield
epic general feats; great str great str expertise improved expertise divine might esf disc esf spot
4 blackguard bonus feats; armour skin epic fiend! epic weapon focus prowess
blackguard bull strength buffs +6 str
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